We will be remaking a classic from the SNES console with Unreal Engine 5. The original game is complex enough to be challenging to implement for beginners and intermediate game makers. Also, because it is such an old game, all the pixel art assets are available online and we will be able to focus on building the game and learning blueprint.
All sprites are from https://www.spriters-resource.com/
For most small/medium games, you can manage to build about anything in blueprint. And that's exactly what we will be doing. We will be avoiding c++ code for now.
You can copy any Blueprint code on this site with the copy icon.It can be pasted directly into Unreal.
Unreal is not really made to create pure 2d games. features are very barebone and not maintained. But for what we are going to do with it, paper2d (Unreal's sprite plugin) will work just fine. Also you can still achieve some mad results by using Unreal's lighting system on pixel art sprites:
Octopath traveler, made in Unreal Engine
At the end of the day, this series is mostly an excuse to give a strong introduction to the basics of blueprint.
Another 2d game made in UE that I personally like:
The Siege and the Sandfox: Pixel Art Game with UE4
We will start from scratch but feel free to jump in anywhere.
If you know a few things about Unreal Engine but have no idea how to make games from scratch then this series is just right for you. We will build everything from scratch and step by step.
All the project files will be available for download (with comments).